The interface is one of the most intuitive I have ever seen. The bottom screen is where the action happens. The top screen displays relevant information relating to the current actions you are taking on the bottom screen. The DS is very well suited to this kind of strategy game. This screams of the likes of Settlers and Civilisation. So this all sounds quite familiar, and it is. In their case you must eliminate them all! You must also deal with other leaders and keep them sweet, unless they are the indigenous, Indian like locals. As with all games of this type, you must gather and process raw materials, build houses and churches and schools and so on, generally keeping your people happy. He will tell you how the game works and what you have to do. You are assigned an advisor who will hold your hand through the first steps of the game (the first couple of missions being training missions). As the story progresses you will need to expand your colony into the surrounding lands, whoever may own them! Story mode follows the tale of 3 Captains sent out to settle surrounding lands to gain power and influence for their Queen. Continuous mode is a kind of open ended, sandbox affair, where your aim is to expand and survive indefinitely. On starting up Anno you are presented with 2 single player options, story and continuous mode. You will be hard pressed to find a better example of the genre on any handheld out there! I hope it plays ok!? I hoped for this as I love Settlers and get really annoyed with second rate games imitating it! In the case of Anno 1701: Dawn of discovery, my thoughts centred on, ?ooo another game that looks like Settlers. I see them and think, ?ooo another game that looks like such and such?. Some games appear on my door and I genuinely have no expectations of greatness or failure for them.